Previously on The Console Wars, we took a look at Sony's new offering, the
Plaga Statim PlayStation 3. This time, we're taking a look at the first console out of the gate--Microsoft's Xbox 360.
The 360 launched last November, to insane shortages. Everyone who bought one at launch was either crazy, insane, mental, or had some extra money lying around to pay for super expedited shipping (read: crazyinsanemental). Or, they preordered it way in advance. That's silly, though.
Who would preorder something that far in advance??The console itself did not go without criticism, either. Many were quick to note the lack of attention paid to graphics in certain launch titles--thanks a lot, ports--and some noticed that the system may have been prone to
crashes. That'll probably be the last link.
Of the criticisms about the 360's graphics, one phrase has stood out above the pack:
Xbox 1.5. Let's ignore the fact that it goes against the Xbox numbering scheme, and get on to brass tacks. Tax? I don't know. Forget I said anything.
For this special edition of The Console Wars, we're going to look at two brand new Xbox games. Since these are brand new, surely we will be able to exhibit the Xbox 360's power, right? Second-generation graphics, right? We'll see about that.
The Contenders
Above: Robo Blast, Mystic CastleThese two Xbox games demonstrate the pure processing power of the 360's tri-core processor. That's
three of them! Each of them features the 360's revolutionary "d-pad and one button" scheme, which is perfect for moving around and doing exactly one thing.
Let's get on to the reviews!
Robo Blast
Note the green wrist strap.Robo Blast shows Microsoft's new approach to kid-friendly gaming by including a wrist strap that only fits malnourished three year old children. If your child manages to affix the console to their wrist, they'll be treated to a one-half-inch tall hunk of plastic that serves no purpose other than to allow you to play Robo Blast. This is not recommended, as it is easier to blast robos with both hands at the helm.
The premise is simple: there are robos everywhere, running amok, without
supervision, and it is your job to blast them into submission. This is accomplished by moving a targeting reticule around the grid, aiming for the aforementioned robos, and pressing the green "blast" button. Yes, all of the buttons are green, and yes, I've forgotten to tell you to flick the "on" switch on the side, but in this day and age, I assume you all know your way around complex electronics.
Given the fact that the Xbox 360 is fully capable of providing surround sound, I was surprised to hear the familiar bleeps and bloops of an old arcade game from the 80's. Is this supposed to appeal to my retro-gamer needs? Because it totally does.
The presentation in this game is a little lackluster. Where's the introductory cutscene? Where's the soundtrack? Where's the voice acting? Where's any kind of menu system at all? The answer to all of the above is "nowhere near this game".
How long have you been making video games?
The lack of online multiplayer hurts this game. In a game so rife with possible multiplayer modes (co-op robo blasting, robo vs. robo, capture the robo) it is almost unimaginable that the devs would skip this. Perhaps a patch from the Xbox Live Marketplace? I don't know.
Maybe.The controls could use some tweaking, as well. The d-pad is even less responsive than the regular 360 controller's d-pad. Oh no I didn't! Oh yes I did.
Bottom line--skip Robo Blast, or wait until the Platinum Hits version drops.
Mystic Castle
Get me my +2 Sword of Sexy JusticeMystic Castle is a gem in a sea of less-than-fulfilling gems, a veritable "good game" amongst a wave of "lame games".
Mystic Castle is a dungeon crawler--in the truest sense. Fighting your way through hallways, other hallways, and even MORE hallways, looking for items and pressing your green fire button to fire your weapon at enemies. The gameplay here is reminiscent of Elder Scrolls IV, in that it takes place entirely from a first-person perspective. Visually-stunning LCD graphics take the Xbox 360 headfirst into the true era of high-definition entertainment.
The storyline follows thusly: your main character--a Robot (not to be confused with a Robo, from the dreaded Robo Blast franchise) seeks items. What items they
are, I do not remember, because I lost the manual. The fact of the matter, however, is that these items have been lost inside a mystical castle--the Mystic Castle, if you will--and are guarded by enemies. Dangerous blip-shaped enemies.
The core gameplay should be familiar to us all--walk down the hallway until it looks like you've come up to a wall, press "right", continue walking, go into a door, and, depending on the size of the blip you run into--walk into it or fire at it. It is rare nowadays to come upon a game that blends these elements--walking and firing and recognizing the size of things--so flawlessly, so
beautifully.Some famous people once said, "Trust, but verify." Others have said "I am not an animal." This makes up what seems to be the general consensus about this game. This game also lacks multiplayer, but its single-player campaign is
SO deep and involving that I've literally lost seconds of my life to it. Minutes, even. If I'm not too careful, I could miss a commercial on TV or something.
The controls here are a tad unresponsive as well, but that only adds to the stark realism of the game. If I was walking down a hallway, how long would it
really take me to fire at an enemy? To enter a doorway? To pick up an item? It would probably take me as long as it would to press the corresponding buttons on my controller. That's what I'm getting at.
The soundtrack is full of gleeful and mystic bleeps and bloops.
Mystic Castle is the perfect video game, the epitome of "totally rad", an X-Play 5 out of 5, et cetera. Pick up this game and immerse yourself; LCD graphics like this only come but once a year.
So wlll the Xbox 360 survive the console wars? Only time will tell. But if they keep making more Mystic Castles and less Robo Blasts, the future is looking up.
Signing off!
BLEEEEEEEEEEEP BOOOOOOOOOOOP BOOOOOOOOOOOOP BLEEEEEEEEEEEP
(That's the end theme to Mystic Castle.)
Labels: Console Wars, Xbox 360